World of Warcraft
WoW on the Web is a global initiative that would redesign and re-architect the World of Warcraft brand, content, and business across all digital touch points and beyond.
Client
Blizzard Entertainment
Industry
Gaming
Service
Creative Direction
Brand Identity
Product UX / UI
ROLE
Design Team Lead

OverView
Leading a cross-functional co-located team supporting the world’s largest game as a service, we developed WoW on the Web, a global initiative that would redesign and re-architect the World of Warcraft brand, content, and business across all digital touchpoints. As the creative product leader, my team and I spearheaded the collaborative global alignment needed for our vision of visual brand representation, communication, feature development, marketing support, e-commerce, and community engagement.